W A S D to move, mouse to aim
Hold a movement key to move relative to the camera, and point the cursor to aim. R toggles running. Left-click a thing to use it; right-click it for all of its options.
the short version
Aether is a small tile-based MMO. You arrive in a settlement, take work from the people who live there, fight what lives outside it, craft and trade what you bring back, and go down into a dungeon with a boss at the bottom — alone or with a party.
controls
These are the default keys. You can change them in Settings.
Hold a movement key to move relative to the camera, and point the cursor to aim. R toggles running. Left-click a thing to use it; right-click it for all of its options.
Your weapon attacks in the direction you aim. Move clear of enemy attack shapes to avoid being hit. Dodge in the direction you are moving, or toward your aim when standing still. Its two charges recharge over time.
The first two slots hold weapon abilities; the next two hold learned abilities. The bar shows what is ready and what is cooling down. K opens the side panel (inventory, skills, equipment, mastery, quests, party, bank), Escape closes it or opens the menu. Hold Alt and drag a panel to move it.
The same game and the same server; only the input differs.
Drag the ring in the lower-left corner to move. Tap a thing to use it; long-press it for all of its options. Choose Talk when you want a conversation.
A one-finger swipe on the world turns the camera around you; two fingers pinch to zoom.
Attack and abilities sit bottom-right; the dodge charges are the two pips above them. Press and hold a panel to move it.
the first hour
what grows
Attack, Strength, Defence and Hitpoints grow by fighting; Blade and Polearm by what you fight with; Crafting at the bench. Each weapon category also builds proficiency the more you use it, which unlocks a weapon's second ability.
Levels earn mastery points to spend on stat nodes and gear tiers. A respec at the Waystone is free and unlimited when you are out of combat.
Weapons carry their own damage range, speed and reach; armour reduces incoming damage. Drops can roll a rarity and affixes, crafts a quality tier, and wearing a matching set adds a bonus.
Poison and bleed tick over time, venom and rend inflict them on hit, aegis wards the wearer. Some pets grant one while summoned.
Invite a friend to a party to share a dungeon instance and floor credit; trade items face to face; ignore anyone you would rather not hear.